Final Fantasy VII

Development on Final Fantasy VII began in 1994 for the Super NES. After delays and technical difficulties from experimenting on several platforms, Square ultimately moved development to the PlayStation, largely due to the advantages of the CD-ROM format. Veteran series staff returned, including series creator and producer Hironobu Sakaguchi, director Yoshinori Kitase, and composer Nobuo Uematsu. The title became the first in the series to use full motion video and 3D computer graphics, with most scenes using character models superimposed over pre-rendered backgrounds. Although the gameplay systems remained mostly unchanged from previous entries, Final Fantasy VII featured science fiction elements with a more realistic presentation. The scale of development was unprecedented at the time, with a combined development and marketing budget of over USD$80 million, and a staff of over 100.


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Total 145 sheet(s) found, listing between 140 - 145.
Song | Added By | Pages | Instruments | Sheet Type | File |
Tifa's theme |
Kozerone (3)
5420d ago
|
6 | Piano | Other |
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Aerith's Theme Advent children |
Kozerone (3)
5420d ago
|
4 | Piano | Other |
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Aeristheme |
Tobias1993LA (1)
5456d ago
|
4 | Piano | Other |
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J.E.N.O.V.A |
clayvier (4)
5456d ago
|
5 | Piano | Original |
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Those who Fight |
clayvier (4)
5456d ago
|
6 | Piano | Original |
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